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Accelerating math accessibility with the usage of AI


A yr in the past, NWEA, now a part of HMH, shared their progressive method to make math extra accessible for college students. The purpose was to establish the most important challenges and gaps in arithmetic for college students who use display readers and refreshable braille units, as a result of classroom supplies are usually not at all times tailored to codecs comparable to braille or massive print, and supplies are usually not at all times appropriate for a screen-reader navigation, voice enter, or a mixture of those designs. NWEA developed prototypes that enabled display readers to work together with equations in a extra intuitive method, based mostly on a way referred to as course of pushed math (PDM). 

NWEA continued to innovate and construct on their earlier analysis to create other ways of presenting complicated math, particularly for math taught in grades six to 9. Additionally they labored on other ways of outputting math that included screen-reader performance and refreshable braille units in each UEB (Unified English Braille) and Nemeth codecs. Furthermore, they developed a prototype for a voice-activated chatbot.  

To account for the accessibility of math equations, they used two markup languages, HTML and ARIA, to separate equations into components or areas. Every area, in addition to the entire equation, had a hidden label {that a} display reader would say to customers as they explored the equation or expression. When college students moved from one area to a different, they’d hear a phrase that described the sort of math in that area (for instance, “time period” or “fixed”). College students might then determine to enter the area and listen to the precise math, or they may simply skip to the following area.
 

Using generative AI  

Through the use of AI, particularly GPT-4, the workforce was capable of enhance each the standard of the mathematics in addition to the time required to transform the equations to HTML, and to make use of code technology to jot down the code for the primary prototype. The mannequin solely wanted a number of examples to learn to change the preliminary check set of equations from MathML to the HTML construction that was essentially the most accessible. From there, the mannequin required context to make sure that responses had been formatted in the easiest way for the app.  

Demo of utilizing the equations with a display reader:



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